The sequel to the Advance Wars-inspired turn-based strategy game Wargroove was announced on Wednesday by publisher Chucklefish. Wargroove 2 will depart from the original’s mediaeval knights and fantasy flavours in favour of something more colourful, with new units and commanders such as giant squids, pigs, merpeople, soldiers on birdback, and pirates wielding flamethrowers.
Chucklefish has announced that it has hired Robotality, the studio behind the pixelated strategy games Pathway and Halfway, to work on Wargroove 2. The sequel is coming to Nintendo Switch and Windows PC, but no release date has been announced other than sometime in 2023.
Chucklefish detailed what’s new in Wargroove 2 on Steam.
A new tiered Groove system for commanders’ special abilities, three story campaigns, a new roguelike mode, and an enhanced editor that allows players to create their own maps, campaigns, and cutscenes are among the updates.
The sequel will include three campaign arcs that culminate in a finale, as well as new commanders and five new unit types for the turn-based battles. Chucklefish also mentions a tiered Groove system this time around to empower commanders.
Wargroove 2 also includes a roguelike mode called Conquest, as well as improvements to the map, campaign, and cutscene editors. Co-op and multiplayer modes will also return in the sequel.
While the original Wargroove, which was released in 2019, helped to fill the void left by the Advance Wars series’ absence, Nintendo is finally returning to that business with the April release of Advance Wars 1+2: Re-Boot Camp.
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