The Fortnite Team has announced that the upcoming V24.30 patch, expected to arrive on May 16, 2023, will introduce Ranked Play to both Battle Royale and Zero Build modes. Players will compete globally to reach one of eight ranks, ranging from Bronze to Unreal. Three ranks will be assigned to Bronze through Diamond, while Elite, Champion, and Unreal will each have one.
The first season, Ranked Season Zero, will run until the end of Fortnite Chapter 4 Season 3, and players will be ranked based on their past match performance and their performance in their first Ranked Battle Royale and Ranked Zero Build match.
Players will be able to see their rank and progress bar on the left side of the screen if they have “Ranked” set to “On.” The progress bar will show how close they are to advancing or losing a rank, and it will increase or decrease based on their match placement and the number of eliminations they or their team obtain in a match. Eliminations later in the match will count more than those obtained earlier, and the ranks of the eliminated players will also be taken into account.
In team play, all members will gain and lose progress based on team eliminations and placement calculated at the end of the match. The team’s rank will be based on the player with the highest rank at the start of the match.
Players in Fortnite who reach the highest rank, Unreal, will keep it for the season, regardless of their future performance. However, they can still work on improving their placement in the Unreal rank to prove themselves as the best.
The Fortnite V24.40 update will introduce Ranked support for Solo, Duos, and Squads modes in Battle Royale, as well as for Duos mode in Zero Build, with separate ranks for each mode. To participate in Ranked, new players will need to outlast 500 opponents, and completing Ranked Urgent Quests will earn players seasonal cosmetic awards, including the Burn Bright Emote, which shows their current rank in-game.
The Fortnite V24.40 update will also make several balancing changes, including reducing the Material caps from 999 to 500, slightly increasing harvesting rates and penalizing players who are eliminated by dropping 50 of each material. With the introduction of Ranked, Arena mode will be discontinued, and players’ ranks in the next Battle Royale season will be a factor in their eligibility for Epic-hosted tournaments.