Larian Studios has revealed why the Xbox version of Baldur’s Gate 3 has yet to be released, citing technical issues as the reason for the delay. Following the success of Larian Studios’ previous game, Divinity: Original Sin 2, on consoles, it’s not surprising to see the company follow suit with Baldur’s Gate 3.
Larian Studios has big shoes to fill with Baldur’s Gate 3 and with BioWare, which has since gone on to become one of the most respected RPG developers in the games industry and created the previous two Baldur’s Gate titles. The main series has been on hiatus since Baldur’s Gate 2 in 2000, so long-time fans of the franchise have high hopes for the sequel.
Larian Studios had to clear up some confusion about Baldur’s Gate 3’s potential PlayStation 5 console exclusivity following the game’s console announcement.
The company has moved quickly to put Xbox fans at ease, confirming that the game is in the works for the Xbox Series X/S. According to a statement released by the developer to IGN, “We’ve run into some technical issues in developing the Xbox port that has stopped us feeling 100% confident in announcing it until we’re certain we’ve found the right solutions.” The statement goes on to say that split-screen co-op is the root of the problem, with both Xbox Series X and S struggling to work to the same standard.
Despite agreeing to exclusive features for Baldur’s Gate 3 for Stadia, Larian Studios has repeatedly stated that it is not involved in any kind of exclusivity deal. This deal has since fallen through due to Stadia’s closure, so hopefully, this content will make its way into the full game on all platforms.
Baldur’s Gate 3 launches on PC and PS5 on August 31, 2023, and an Xbox Series X/S version is in development.
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