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    Sony PlayStation 5 supply still failing to meet its demand

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    In the crucial holiday quarter, Sony shipped just 3.9 million PlayStation 5 consoles, a modest increase over the previous quarter’s total of 3.3 million, indicating how the electronics behemoth is still struggling to meet demand amid the current worldwide supply chain crisis.

    As of December 31st, 17.3 million units have been shipped worldwide, about three million fewer than the PlayStation 4 had shipped at the same time. The PS4, on the other hand, was readily available in stores throughout its first year of release, whereas we don’t yet have a decent estimate of genuine demand for the PS5.

    In the crucial holiday quarter, Sony shipped just 3.9 million PlayStation 5 consoles, a modest increase over the previous quarter’s total of 3.3 million, indicating how the electronics behemoth is still struggling to meet demand amid the current worldwide supply chain crisis. As of December 31st, 17.3 million units have been shipped worldwide, about three million fewer than the PlayStation 4 had shipped at the same time. The PS4, on the other hand, was readily available in stores throughout its first year of release, whereas we don’t yet have a decent estimate of genuine demand for the PS5.

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    PlayStation has grown to become Sony’s most important individual segment, accounting for about a quarter of the company’s overall sales and nearly a quarter of its operating profit. Because of lower-than-expected PS5 sales, Sony has cut its full-year 2021 gaming revenue prediction down 6% to 2.73 trillion yen, signalling that its supply issues will persist at least in the short term. As a result, the operational profit expectation has been enhanced by 6% to 345 billion yen. The total number of PS5 systems shipped this year is estimated to be 11.5 million, down from 14.8 million last year.

    Sony’s critical image sensor segment had a strong quarter, with sales up 22% year over year to 57.8 billion ($504 million). Operating profit increased by 26% to 13.3 billion yen ($116 million), with the dropping currency accounting for 12 billion yen. Sony attributes the increase in income to increasing sales of image sensors for smartphone cameras, with a higher percentage of premium items.

    Revenue in the movie segment increased by 141 percent year on year to 461.2 billion yen ($4.02 billion). Spider-Man: No Way Home and Venom: Let There Be Carnage contributed to substantially higher theatrical revenues than the previous year, while Seinfeld licensing boosted Sony’s TV productions division.

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