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    Ready or Not Hits 1M Console Sales in 4 Days: 10M Total Milestone

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    The tactical shooter Ready or Not just achieved gaming industry history. VOID Interactive‘s hyper-realistic FPS reached 1 million console copies sold within four days of launch, catapulting total sales beyond 10 million units after previously hitting 9 million PC sales.

    Ready or Not

    Ready or Not Soars Past 1 Million Copies Sold On Console In Four Days

    The console launch success represents a dramatic acceleration compared to PC performance. CEO Julio Rodriguez revealed striking statistics: “When we launched Ready or Not on PC, it took about 36 days to reach 1 million units sold. On console, it took about 3.6 days.”

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    This 10x speed increase demonstrates the power of console markets for established PC titles.

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    Sales Performance Comparison

    PlatformTime to 1M SalesCurrent Total
    PC Launch36 days9+ million
    Console Launch3.6 days1+ million
    Combined Total10+ million

    Rodriguez expressed pride in the team’s achievement: “I’m incredibly proud of the team and what we’ve accomplished together. It’s a huge moment—and one we don’t take for granted.”

    Console Launch Controversy

    Success came with challenges. The console release included content changes affecting gore, nudity, and violence across both console and PC versions. VOID Interactive justified modifications “to support stability and align with policies enforced by global platforms and age rating bodies.”

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    Changes included victim clothing adjustments and reduced graphic content, sparking player backlash on Steam reviews. Despite review-bombing campaigns, sales momentum remained unaffected.

    The community responded quickly—a revert mod appeared just 20 minutes after the update, demonstrating player dedication to the original vision.

    For more gaming industry coverage, visit our latest gaming news.

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    COO Stirling Rank noted the global expansion: “Going from the days of excitement from our Early Access trailer blowing up on PC to seeing the community grow globally so much across platforms is humbling.”

    The tactical FPS market proves hungry for realistic experiences, with Ready or Not‘s console success validating cross-platform expansion strategies.

    FAQs

    How fast did Ready or Not reach 1 million console sales?

    The game achieved 1 million console copies sold in just 3.6 days after launch.

    What’s Ready or Not’s total sales count now?

    The game has surpassed 10 million total copies sold across all platforms.

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