For the PlayStation 5, Sony has published a new system software update that supports 1440p resolution, introduces new social capabilities, and introduces folder-style Game lists for collection organization.
Although the Xbox Series X and PlayStation 5 have always been very competitive in terms of technical specifications, features, and performance, one area where the Microsoft console quickly gained an early advantage was in its ability to work with a variety of contemporary displays and display technologies. Now that gap has been filled, finally. Sony has now released an update for PlayStation 5 that enables the system to output at 1440p resolution, after the April update that added support for varied refresh rates.
Although the majority of contemporary TV sets have 1080p or 4K resolutions, 1440p (also known as QHD) compatibility is important because it’s a popular resolution for gaming PC monitors. These displays are widely available, and many of them have capabilities like VRR that PlayStation 5 players will be glad to finally utilize to the fullest.
While games that display at 4K will supersample down to 1440p for a smoother image, games that support 1440p will display at native resolution.
Regardless of the users’ equipment, game lists are perhaps the most important new feature in the upgrade. These enable you to divide your game library into up to 15 lists, each of which can include up to 100 games. Titles can be added to Gpsamelists from discs, digital downloads, and streaming services.
The update also includes joinable game notifications, other social features, quicker access to ongoing Activities, the opportunity to request that another player in your party share their screen, the ability to compare stereo and 3D audio on the same screen, and other improvements.
Additionally, Sony revealed that customers in the U.S. and U.K. can now access a preview version of voice search for YouTube in English. Additionally, Sony stated that it would “later this month” offer some additional functions to the PS App, such as the capacity to initiate remote play sessions and request sharing screens from within the application.