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    NVIDIA DLSS support for DirectX 11 and DirectX 12 games is now available to gamers

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    Following the initial release of NVIDIA DLSS on Linux via Valve’s Proton with compatibility for Vulkan games such as DOOM Eternal, Wolfenstein Youngblood, and No Man’s Sky last month, the new version of Proton (6.3.8) released yesterday added NVIDIA DLSS support for DirectX 11 and DirectX 12 games, as promised last month.

    Needless to say, out of the roughly 130 games and applications that support NVIDIA’s Deep Learning Super Sampling technology, that is by far the largest set of titles compatible with it. Death loop, Back 4 Blood, Battlefield 2042, Marvel’s Guardians of the Galaxy, Grand Theft Auto: The Trilogy – The Definitive Edition, Alan Wake Remastered, F.I.S.T.: Forged In Shadow Torch, Bright Memory Infinite, Jurassic World Evolution 2, Chivalry II, The Elder Scrolls Online, Swords of Legends Online, Hot Wheels Unleashed, and Assetto Corsa Competizione are all DX Vulkan is supported by just Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, and Baldur’s Gate III.

    Aside from NVIDIA DLSS, the current version of Proton improves compatibility with some popular titles (mentioned below) and included preliminary support for two games that use BattlEye anti-cheat: Mount & Blade II: Bannerlord and ARK: Survival Evolved. This is significant since it is part of Valve’s continuous efforts to make more games with anti-cheat engines compatible with Steam Deck, which is powered by Proton.

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    • The following games are now playable:
      • Age of Empires 4
      • Assassin’s Creed
      • Breath of Death VII
      • Call of Duty: Black Ops II singleplayer (202970)
      • DEATH LOOP
      • FIA European Truck Racing Championship
      • Flynn
      • Game Dev Tycoon
      • Ghostbusters: The Video Game Remastered
      • GreedFall
      • Mafia II (Classic)
      • Magicka
      • Marvel’s Guardians of the Galaxy (AMD GPUs only)
      • Mass Effect Legendary Edition (ME1 does not have working audio, see #4823)
      • Monster Boy and the Cursed Kingdom
      • Monster Energy Supercross – The Official Video Game
      • Monster Energy Supercross – The Official Video Game 2
      • Nickelodeon All-Star Brawl
      • Penny Arcade’s On the Rain-Slicked Precipice of Darkness 3
      • RiMS Racing
      • The Riftbreaker
      • Sol Survivor
      • TT Isle of Man Ride on the Edge
      • TT Isle of Man Ride on the Edge 2
    • Added support for an initial set of BattlEye games.
    • Improve compatibility with games using Valve’s CEG DRM.
    • Support DLSS in DX11 and DX12 games (guarded by PROTON_ENABLE_NVAPI=1 and dxgi.nap hack = False).
    • Support the latest Steamworks SDK.
    • Fix crashes in Project Wingman, Satisfactory, and other Unreal Engine 4 games using the Vulkan renderer.
    • Fix a sporadic crash when starting Baldur’s Gate 3.
    • Fix networked multiplayer in RaceRoom Racing Experience.
    • Fix cutscene desync in Assassin’s Creed: Odyssey.
    • Fix audio stuttering in Gahkthun Steam Edition.
    • Fix Atomic Shop and random crashes on start in Fallout 76.
    • Fix Paradox Launcher (used by Europa Universalis IV) failing to display anything.
    • Fix video freezing and cause the game to hang in Deep Rock Galactic.
    • Fix Industries of Titan not listing any resolutions and monitors.
    • Fix Bloons TD6 not being able to access account settings, see docs/ICMP_ECHO.md.
    • Fix Project CARS 3 ignoring inputs after Alt+Tab.
    • Fix stuck Alt key after Alt+Tabbing out and back for Warhammer: Chaosbane.
    • Support Thai characters in Mirror and other Unity games.
    • Support Korean and Arabic characters in Cyberpunk 2077 launcher.
    • Fix connection issues in Satisfactory on systems with multiple network interfaces.
    • Fix Biomutant videos not playing.
    • Update dxvk to v1.9.2-13-g714ca482.
    • Update vkd3d-proton to v2.5-50-g0251b404.
    • Update wine-mono to 6.4.1.

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