TikTok is making a big push into mobile gaming, according to a business executive who confirmed that HTML5 mini-games are being tested on the video-sharing app in Vietnam. A company official confirmed the results, saying: “We are always looking at ways to enrich our platform and regularly test new features and integrations that bring value to our community.”
Conducting Tests in Vietnam
Vietnam is an appealing market for social media platforms such as TikTok, Meta Platforms Inc’s Facebook, and Alphabet Inc’s YouTube and Google, according to the sources. Vietnam has a tech-savvy population, with 70% of its residents under the age of 35.
According to the source, TikTok, which is controlled by China’s ByteDance, also aims to expand gaming throughout Southeast Asia. This might happen as soon as the third quarter. In June 2020, amid border tensions with China, the Indian government banned the popular short-form video app TikTok.
TikTok has also become one of the fastest-growing social media sites in the world. TikTok was the most downloaded app in the world in Q1 2022, according to Sensor Tower, with over 175 million downloads. The most popular app is TikTok, which is followed by Instagram, Facebook, and WhatsApp.
About the TikTok App
TikTok has been downloaded over 70 million times on the App Store, placing it first. This is the third quarter in a row that TikTok has surpassed 70 million App Store downloads. On the Google Play Store, the app has 115 million downloads. For the third quarter in a straight, TikTok was the most popular app on Google Play, with installs rising 19 percent year over year.
TikTok was the most downloaded app in the United States, with 19 million total downloads. Since the first quarter of 2021, the app has been the most popular in the United States. The App Store accounts for 13 million of the total 19 million downloads.
The social network, which is owned by China’s Bytedance, already has over one billion active users worldwide, and that figure is growing. TikTok, which includes Douyin for iOS in China, was also the highest-grossing non-game app in Q1 2022.