Ghostwrite Tokyo has received a new update from Bethesda and Tango Gameworks, which adds VRR compatibility to Sony’s system and improves performance. The new May 2 update now allows players to fast-travel earlier in the game, in addition to VVR support and enhanced performance.
In addition, a new “mouse smoothing” option allows PC users to select or disable mouse smoothing. Other modifications include bug fixes, new starting values for player camera options, and tweaks to the gamepad analog stick deadzone.
On PS5 consoles, the update has fixed various performance issues as well as added VRR functionality. Those who are halfway through a playthrough will notice that quick travel appears in the video game, and those who are bothered by the Tengu’s shrieking can now adjust the volume with the “Yokai Volume” slider.
Meanwhile, on May 5, Japan celebrates Children’s Day, which typically involves fish-shaped kites and paper samurai helmets. Gamers may enjoy two new emotes as well as a Paper Kabuto samurai helmet to mark the occasion.
The full list of patch notes may be seen below.
Ghostwrite Tokyo Update May 2nd Release Notes PS5/PC
- Performance Improvements: This update addresses some performance issues for PS5 and PC.
- Silence, Tengu: There’ve been some noise complaints about the Tengu, so Ed has developed some noise-cancelling headphones for Akito and KK. (Tengu volume can now be adjusted.)
- Children’s Day Cosmetic and Emotes: Two new emotes and a new headwear piece inspired by Golden Week.
Held annually on May 5 in Japan, Children’s Day is one of four national holidays observed during Golden Week, to celebrate the health and happiness of children—typically by decorating with fish-shaped kites and wearing paper samurai helmets! Now you can get in on the festivities in Ghostwire: Tokyo: – Koinobori Emote – Akito displays koi-shaped streamers – “They Grow Up So Fast” Emote – Akito proudly dons a folded paper “Kabuto” samurai helmet – Paper Kabuto – Wear the origami samurai helmet from the emote.
CHANGES AND IMPROVEMENTS
- Added “Yokai Volume” slider, allowing players to adjust the screeching of the Tengu
- (PC) – Added “Mouse Smoothing” option (Allows players to enable/disable mouse smoothing)
- Fast travel is now available earlier in the game
- Added support for Variable Refresh Rate (VRR) on PS5
- Improved overall performance
- Overhauled starting values for player camera options
- Adjusted gamepad analog stick dead zone, and added options to adjust deadzone
- Fixed collision issues in some environments
- Spirit Perception Prayer Beads will no longer guide you towards spirits you have already absorbed
- Fixed text for some menu items in French and German
- Fixed Sharpness option when using FSR 1.0
- Fixed low performance while in Quality Mode
- Numerous fixes to main missions, side missions, and world events where performing certain actions could prevent progression
- Adjusted detection for analog stick dead zone on PS4/PS5 controllers
- Fixed a bug that occurred when moving while crouching
- Fixed bug when spotted by a “Forsaken” Visitor
- Adjusted visual aspects of some complete outfits
- Fixed progression issue when speaking to dogs
- Fixed visual bug when speaking to dogs
- Some hint text for relics adjusted
- Fixed tab-switching behavior on the menu screen
- Fixed issue in which the database on the menu screen would not be updated
- Fixed age restriction settings for Sweden