Fawzi Mesmar, DICE’s Head of Design who has worked on the Battlefield and Star Wars: Battlefront franchises, is leaving the firm following the dismal launch of Battlefield 2042, but he claims the transfer has been planned for a long time.
Mesmar announced his resignation to workers in an email, indicating that he had planned to leave DICE for another firm after the release of Battlefront 2042.
“It was an absolute pleasure to serve on the best design teams in the galaxy,” Mesmar wrote in his message. “The incredible design work that you do continues to inspire me every day. Thank you for putting some faith in me, I hope I didn’t disappoint.”
“I have been made an offer I couldn’t refuse at another company that has been kind enough to wait for me until we have shipped [Battlefield 2042]. It was super important to me to be here with the team as we achieve this historical milestone.”
Mesmar formerly worked at Candy Crush developer King as the Studio Director, Production and Game Design before becoming DICE’s head of design in September 2019, where he worked on titles such as Star Wars Battlefront II and Battlefield V.
“While Oskar [Gabrielson, studio GM] and myself have been discussing my succession plans for some time – and it will be announced in due course – we opted to delay this communication till after launch to keep the focus – rightfully so – on the game we’ve been putting a monumental amount of effort on,” Mesmar added.
Mesmar’s last day at DICE will be November 26th. His future role, which is still unclear will likewise be situated in Stockholm, Sweden’s capital.
Check out our Battlefield 2042 CPU Benchmark, which includes 128-player battles and how 30 various GPUs handle the game.